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1How to kick ass in the 5v5 Jagex Tourny Empty How to kick ass in the 5v5 Jagex Tourny Thu Jun 30, 2011 9:40 am

Ganon Sheik

Ganon Sheik
Strategy: 5v5 Tourny

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Here is what the entire fight idealy looks like.

1. Everyone, overloaded, specials with korasi on the first person killing them.
2. Three people korasi the second person the other two use rapier.
3. The third person is now statius warhammer specialed and has four rapiers on his ass. He is zamorak spear specialed which should kill him.
4. The fourth person gets the same treatment except now there is someone ice barraging him and his remaining buddy. The zamorakian spear special kills him.
5. The fifth person now has a mage and four people with rapiers on him. He may be zamorakian spear and statius warhammer specialed if enough time passed for a second special restore sip.

Here are the details.

Everyone starts out with the full torva, divine, etc. If a mage is seen on the other team pernix must be switched to as soon as possible (virtus for the mage)

Everyone stays one space from everyone else so that barrages dont stack up.

Everyone overloads, drinks a full brew and one sip of restore. Magic prayer is used to help with ice barrages

Everyone weilds a korasi.

Everyone switches to their pernix so that they do not get stuck in an ice barrage unless there are no magers (sometimes they are hidden/wearing melee tank gear)

The korasi special will hit between 210 and 630. Between five people that is between 1000 and 3000+. That is more than enough to kill one of their five people. A special restore is used for a second special.

Everyone must be using a ventrillo chat so that they know who to use the korasi special on. There will be a leader on the ventrillo making the calls. They will say who the first person is, the second person, the third person etc. Everyone else will know what to do from there.

The korasi should be used to kill the hardest opponent first. If all opponents seem the same the leader should be targeted. If There isnt a leader the mager should be targeted. If there isnt a mager the closest person should be targeted. This person will be dead unless they get extremely lucky or if not everyone specials at the exact same time.

Everyone drinks a special restore after the first Korasi special.

Everyone targets a second person. If the first person is somehow not dead they will target them again. If the first person is dead the second special is used on the mager.

The statius Warhammer meelee'r and the Zammy spear user do not do a second korasi special. They switch to the hammer/spear and use the special on the third person. Before they do this they use their rapier on the second person to help with the korasi specials or the first person if they live.

Once the mager the ranger and the meleer have used their second korasi special on the second person they switch to their rapier/torva and continue to kill the second person if they are not already dead. Now all five people should be using their rapiers on the second person. Once they are dead the Statius Warhammer'r will use their special on the person with the highest defense remaining. The vent leader will call them out for that person. Then everyone else will use their rapier on that person except for the zamorak spear'r who will use the spear and the mager who will now be casting ice barrage, shadow barrage, smoke barrage, and if needed blood barrage in that order on the remaining people.

The zamorakian spear special attack stuns the opponent. Because of this they are not able to eat and the entire teams damage hits them at once, similar to a group of people all hiting a person that does an emote and the damage catching up to them when the emote finishes.

The third person will now be dead. If a mager remains the ranger switches to their pernix and ranges the mager while everyone else uses their rapier. At any point in the battle that a person is nearly dead the meelee'rs may switch to their chaotic mauls for the KO. The mager should still be maging the last two people. A combination of statius warhammer specials and zamorakian spear specials should be used on the fourth person just like they were used on the third. Both of them should still have a last special left, and two specials left for the fourth and fith people if thirty seconds has passed and they drink their second dose of special restore. If enough time has passed three people should have enough special for one last korasi special for the last person.

During the battle steel titan scrolls are used on every person. The ranger and magers should have yaks.

Rocktails should be used for all healing. Use a brew only if you have more than one person attacking you (so you're tanking) Drink three brews for one restore.


Ways this tactic can fail: While running up to the first person one or more people become barraged. Three people korasi special for 800 damage total. The person eats back to full health and the other two are still frozen. The other team is smart and now they have piled one of the frozen people who is now dead.

Everyone else on the other team has full virtus and is maging. Because everyone is forced into their pernix the fight turns into a disaster of everyone ranging random mages while they get frozen together. To win everyone would have to stay spread out, pile one mage with their pernix and chaotic crossbow and run up for a korasi special together.

You dont have to worry about the other team tanking all of the rapiers or anything for that matter. You cant tank the korasi hits, you cant tank two zamorakian spear specials with a statius warhammer special on you, four rapiers, three iron titans and an ice barrage. Once they have two people dead, if you have five people still your chances of winning are almost 100%.

Even if they all use korasi you should have already killed one of their people with korasi in the first combat round and their second person in the second combat round. At that point it will be who can hit first and how well your mage does if it comes down to four of you.

In order to pull this off you need:
1. Practice
2. Coordination
3. People who can follow directions
4. People who can follow orders
5. People with Ventrillo voice chat or something similar
6. People who are good at switching weapons, specials and timing it just right
7. People with money
8. Practice
9. A bit of luck
10. Stat Requirements are 99 prayer/mage/attk/str/def/hp/range, 96 summoning (99 for three), overloads, 86+ dungeoneering for ccb/rapier, higher dung for others for chaotic staff, arcane stream neclace, maul, etc.

If the team does this perfectly without errors how is this even beatable?

The stats everyone will have will be 160 mage def when wearing pernix, (118 for the mager) and the mager will have 93 mage attack (103 if they use a god cape).


NickVo

NickVo
Doesn't the Zamorakian spear special attack just push them back and stun them?

https://www.youtube.com/user/novavo

Cyrus44

Cyrus44
Slayer!

Ganon Sheik

Ganon Sheik
Yes nick but they cant heal during the time that they are stunned, but they can take damage making it good for killing people that like to spam their food when a group of people is attacking them.

Phenix

Phenix
switch fire cape with comp cape

Warillusen

Warillusen
So are you joining a team Ganon? I was considering it but realised how shit I actually am at PvP and only use ameture tactics.

Phenix

Phenix
I wanna join, who wants to be my teammates?

Owen

Owen
No point in joining without a divine tbh. >_>

Phenix

Phenix
Lets go corp Laughing

Warillusen

Warillusen
XD

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